The Ninja Warriors Once Again North Amaerica

1994 SNES game

1994 video game

The Ninja Warriors
The Ninja Warriors snes box.png
Programmer(s) Natsume
Publisher(south)
  • JP/NA: Taito
  • European union: Titus
Designer(south) Shunichi Taniguchi
Developer(s) Toshiyasu Miyabe
Artist(southward)
  • Shunichi Taniguchi
  • Takashi Shinpo
  • Shinya Wada
Composer(s) Hiroyuki Iwatsuki
Platform(southward) Super NES
Release
  • JP: Jan 28, 1994
  • NA: February 1994
  • European union: April 1995
Genre(s) Beat out 'em up
Mode(s) Single-role player

The Ninja Warriors [a] is a crush 'em up video game developed by Natsume for the Super Nintendo Entertainment System and published past Taito in Nippon and Due north America in 1994 and by Titus in Europe in 1995. It is a follow-up to Taito'southward 1987 arcade game of the aforementioned title, and shares like gameplay. The histrion can choose between playing equally i of 3 ninja androids, each with dissimilar attributes and a unique set up of moves including jumps, dashes, throws, and other attacks. The game was developed by the same team at Natsume that after adult Wild Guns (1994).

The game was mostly well received past critics. They compared the quality of The Ninja Warriors to Neo Geo and arcade games, and the tight controls and vibrant graphics were universally praised. Reviewers disagreed on the quality of several aspects including the difficulty, sound quality, and how well the game distinguished itself among the myriad of beat 'em up games. An enhanced remaster titled The Ninja Saviors: Return of the Warriors [b] was released in 2019.

Gameplay [edit]

Kunoichi kick an enemy later on jumping in the air (Japanese version)

The Ninja Warriors is a beat 'em up game that plays in a side-scrolling mode similar to the 1987 arcade version.[5] The player can cull to play equally one of three androids with ninja skills: the boring just powerful "Ninja" armed with a nunchaku, the quick but weak "Kamaitachi" with sickles on his artillery, or the balanced "Kunoichi" who wields knives and swords. Per the story, the androids were built by a insubordinate faction to aid them overthrow the tyrant Banglar ruling over their nation. After a sudden attack by Banglar's forces, the rebels had to release the androids to fight, untested.[half-dozen]

The player tin move along a single aeroplane, with the stages typically going in a linear direction and catastrophe with a dominate.[five] [half dozen] Each character has a different set of moves which include speed dashes, jumps, grabs, blocks, and a variety of attack moves. There is a ability meter that increases slowly with time that, when full, lets the histrion trigger a powerful set on that damages all enemies on the screen. The meter drains completely if the player is knocked to the ground.[5] Some items, such as motorcycles and large safes, can be picked upwardly and tossed at enemies. The environments occasionally introduce hazards that can hurt the role player equally well equally enemies, such as mine fields or armed helicopters.[6] The Ninja Warriors has 8 stages and unlimited continues. The player graphic symbol can be inverse when using a continue.[5] [6]

Plot [edit]

In a dystopian futurity, the world is dominated by a dictatorial regime ruled by a dwarfish mutant-cyborg homo who calls himself "Banglar the Tyrant", and he commands an army of brainwashed man soldiers, barbarous mutants and non-sentient gainsay robots. For years he ruled the global superpower unchallenged, until a rebel regular army rises upward against him, led by a dictator human being named Mulk.

Unable to defeat Banglar and his mutant armies using conventional weapons and fearing the Earth Regime'south forces were endmost in on them, Mulk'southward rebel army decides to accept 1 last shot by sending a trio of self-aware gainsay androids styled afterward Japanese Ninjas after Banglar in a suicide mission, knowing they would self-destruct but girded with bombs to take him out as they become.

In the end they manage to attain Banglar's fortress, fighting through his mutant legion and detonating their bombs, self-destructing themselves and Banglar the Tyrant in the process. Several months later Mulk becomes the new President of the Earth Government. The core-data of the androids were retrieved and they were reconstructed, the progression of the AI technology which allowed the Ninja Warriors to think and fight on their own connected under Mulk'south government, becoming far stronger than Banglar'southward sometime forces, and Mulk ends up just every bit much of a tyrant as the fallen Banglar.

Development and release [edit]

The Ninja Warriors was adult by Natsume, specifically the same team that afterwards developed Wild Guns (1994).[1] The team consisted of three core members: game designer and artist Shunichi Taniguchi, programmer Toshiyasu Miyabe, and composer Hiroyuki Iwatsuki.[7] [8] Gaming journalists take deemed it both a remake[5] [nine] and sequel[v] [six] of the 1987 arcade original from Taito.[five] The original game was one of Taito's about popular arcade games and set a standard for beat 'em ups.[10]

The game was first released on January 28, 1994, in Japan, published by Taito as The Ninja Warriors Again.[c] Taito localized the game for a release in Due north America effectually Feb that same year,[13] [14] [15] and Titus published the game in Europe in Apr 1995.[four] The western localizations featured minor censorship, replacing some female ninja enemies with pocket-sized male creatures.[5] [nine] All regional versions of The Ninja Warriors accept since become valuable collector'south items.[sixteen]

Reception [edit]

The Ninja Warriors received generally positive reviews. Critics matched its quality to that of Neo Geo and arcade games,[2] [10] [19] and some wrote that the game was better than the original arcade version.[10] [xx] GameFan called it Taito'due south best game to engagement, and the best game of its kind on the SNES.[10] Electronic Gaming Monthly chosen it "the best side-scrolling fighting game even so."[thirteen]

Two aspects of the gameplay that were highlighted by multiple critics were the tight and responsive controls,[three] [10] [14] [19] [21] and the variety of each grapheme's moves.[2] [10] [14] GamePro wrote that it borrowed defensive techniques and interesting offensive combos from fighting games, all of which help set The Ninja Warriors apart from other trounce 'em ups.[xiv] Some believed that the game lacked innovation, and instead fell into a design of repetitive gameplay.[3] [19] [21] In this regard, Mega Fan wrote that the game did non do enough to distinguish itself from Final Fight (1989).[3] Player I and GameFan disagreed, writing that game stands out and keeps the actor's involvement more than than nigh Final Fight clones.[2] [10] The game'south level of challenge was both praised every bit fair,[2] [xx] and criticized as also easy.[14] [21] GamePro wished the game was more difficult, believing it would be easy for veterans of fighting games, and but an intermediate claiming for others.[14] Some other recurring complaints were the lack of a two-player cooperative mode[2] [10] [13] and the game's short length.[10] [18]

Most all aspects of the game'south graphics were praised, including the colors, shading, backgrounds, blitheness, and large sprites.[ii] [3] [10] [xx] [13] [xiv] [18] [19] Player One wrote that the graphics were arcade quality, and the animations were as practiced as Street Fighter.[2] GameFan wrote that The Ninja Warriors looked like a Neo Geo game, and felt that merely the arcade game The Punisher (1993) rivaled its smooth animation.[10] Some believed the audio and music were too of high quality,[iii] [ten] [13] [14] simply they were criticized by others.[2] [19] Super Play wrote that "the but thing worth criticizing near this game is the sound", and complained nearly the weak grunt noises coming from enemies when they are hitting.[19]

Retrospective reviews have continued to be positive. Retro Gamer wrote that its variety and presentation make The Ninja Warriors one of the best beat 'em ups.[9] AllGame felt that the game's components were non noteworthy individually, merely that information technology was greater than the sum of its parts, calling it "an erstwhile-schoolhouse, side-scrolling fighter done right."[22] GameFan felt that the game was "unapologetic in its assimilation of the genre standards. If it wasn't so pretty, it's probable we would agree that confronting it."[six] Both Hardcore Gaming 101 and GameFan cited the game's lack of cooperative gameplay every bit one of its biggest weaknesses.[v] [half-dozen] The female ninja Kunoichi has gained some recognition. Electronic Gaming Monthly listed her amongst their list of "Top 10 Fighting Women",[23] and GamesRadar+ listed her among the best ninja assassins in video games.[24]

Remaster [edit]

The original core staff that developed The Ninja Warriors, known today as Natsume Atari's team Tengo Project,[25] developed an enhanced remaster for the PlayStation 4 and Nintendo Switch. The game was released by Taito in July 2022 in Japan.[26] It is titled The Ninja Warriors One time Again in Japan and The Ninja Saviors: Return of the Warriors internationally.[27] [28] It was released by Arc Organization Works in Asia and by Strictly Limited Games in Europe.[28] [29] An early playable demo was showcased alongside the SNES original at Tokyo Game Testify 2018.[thirty] [31]

The remaster enhances the game's graphics and adds new gameplay elements, similar to the team'southward previous remaster of Wild Guns.[25] [32] The game includes re-drawn graphics, "xvi:9" widescreen support, a local two-role player cooperative mode, and optional music from the arcade and SNES games.[32] There are ii new playable characters: a very short female ninja with extending arms named "Yaksha" and a colossal mechanized shinobi referred to as "Raiden".[27]

Notes [edit]

  1. ^ The game was titled The Ninja Warriors Again in Nippon.[1] In western coverage, the game was primarily referred to as The Ninja Warriors [two] [3] although the European box fine art reads Ninja Warriors: The New Generation [4]
  2. ^ Titled The Ninja Warriors Once Over again in Nihon.
  3. ^ ザ・ニンジャウォーリアーズアゲイン [11] or ザ・ニンジャウォーリアーズ AGAIN.[12]
  4. ^ Average of five private reviewer scores of eight, viii, 8, eight, and 9.
  5. ^ Average of four private reviewer scores of 87, 86, 93, and 92.
  6. ^ Average of component scores of iv.five for graphics, iv for sound, 4 for control, and 4.five for "fun factor".

References [edit]

  1. ^ a b "ザ・ニンジャウォーリアーズアゲイン". Shooting Gameside (in Japanese). Vol. five. GameSide. May 2012. ISBN978-4896373899. (Translation Archived July 6, 2018, at the Wayback Auto)
  2. ^ a b c d east f g h i j "Tests: The Ninja Warriors" (PDF). Player One (in French). No. 52. April 1995. pp. 94–95. Archived (PDF) from the original on July 7, 2018.
  3. ^ a b c d east f g "Ninjawarriors" (PDF). Mega Fun (in High german). July 1995. p. 77. Archived (PDF) from the original on May 23, 2018.
  4. ^ a b "Ninja Warriors : The New Generation sur Super Nintendo". Jeuxvideo.com (in French). Archived from the original on July nineteen, 2017. Retrieved July 7, 2018.
  5. ^ a b c d e f grand h i Kalata, Kurt. "Ninja Warriors, The (SNES)". Hardcore Gaming 101. Archived from the original on July 6, 2018. Retrieved July 6, 2018.
  6. ^ a b c d e f g Crisman, Michael (August thirteen, 2011). "Ninja Warriors RETROspective". GameFan. Archived from the original on September ten, 2011.
  7. ^ "TENGO PROJECT". NatsumeAtari (in Japanese). Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  8. ^ Natsume (1994). The Ninja Warriors. Taito. Scene: End credits.
  9. ^ a b c Yiu (October 8, 2010). "Ninja Warriors Again". Retro Gamer. Archived from the original on September 26, 2015.
  10. ^ a b c d e f g h i j k fifty m "The Ninja Warriors Again". GameFan. Vol. 2, no. 4. Apr 1994. pp. 15, 54. Archived from the original on July vii, 2018.
  11. ^ a b "ザ・ニンジャウォーリアーズ アゲイン [スーパーファミコン]". Famitsu . Retrieved April 30, 2019.
  12. ^ "株式会社タイトー|トップ|「ザ・ニンジャウォーリアーズ ワンスアゲイン」"Nintendo Switch"及び" PlayStation4" で2019年7月発売決定!". 株式会社タイトー (in Japanese). Retrieved May 3, 2019.
  13. ^ a b c d e f "The Ninja Warriors" (PDF). Electronic Gaming Monthly. Vol. seven, no. four. Apr 1994. pp. 38, 144–145. Archived (PDF) from the original on July vii, 2018.
  14. ^ a b c d east f 1000 h i "ProReview: The Ninja Warriors". GamePro. May 1994. pp. 58–59. Archived from the original on July 7, 2018.
  15. ^ "Super NES Games" (PDF). Nintendo. Archived (PDF) from the original on September 20, 2008. Retrieved July 23, 2019.
  16. ^ Massey, Tom (January 25, 2015). "A guide to gaming's most valuable treasures". Eurogamer. Archived from the original on November 12, 2017. Retrieved July 7, 2018.
  17. ^ Gaksch, Martin (June 1995). "Spiele-Tests - SN - Ninja Warriors". Homo!Ac (in German). No. twenty. Cybermedia. p. 79. Archived from the original on November 29, 2018. Retrieved July 23, 2019.
  18. ^ a b c "Ninja Warriors" (PDF). Play Time (in German). August 1995. p. 103. Archived (PDF) from the original on July 7, 2018.
  19. ^ a b c d east f g Leach, James (June 1994). "Import Review: Ninja Warriors". Super Play. No. twenty. pp. 54–55. Archived from the original on July 7, 2018. Retrieved July vii, 2018.
  20. ^ a b c "The Ninja Warriors" (PDF). Electronic Gaming Monthly. Vol. 6, no. 10. October 1993. p. 74. Archived (PDF) from the original on April 1, 2016.
  21. ^ a b c "Now Playing: Ninja Warriors". Nintendo Ability. Vol. 59. April 1994. p. 103.
  22. ^ Knight, Kyle. "The Ninja Warriors Once more [Japanese]". AllGame. Archived from the original on Nov 16, 2014.
  23. ^ "Height Ten Fighting Women" (PDF). Electronic Gaming Monthly. Vol. half-dozen, no. 12. December 1993. p. 58. Archived (PDF) from the original on May 13, 2016.
  24. ^ Reparaz, Mikel (June 23, 2012). "The Pinnacle vii... Assassins". GamesRadar+. Archived from the original on September 22, 2013.
  25. ^ a b "TENGO PROJECT". world wide web.natsumeatari.co.jp (in Japanese). Archived from the original on July seven, 2018. Retrieved May 3, 2019.
  26. ^ "The Ninja Warriors: Once Again launches for PS4, Switch in July in Japan". Gematsu. Apr 18, 2019. Archived from the original on April 24, 2019. Retrieved April 26, 2019.
  27. ^ a b Romano, Sal (September five, 2018). "Ninja Warriors Once more for Switch officially titled The Ninja Warriors: One time Once more, launches worldwide in 2019". Gematsu. Archived from the original on September 5, 2018. Retrieved September half-dozen, 2018.
  28. ^ a b "《忍者戰士》翻新作品《THE NINJA SAVIORS:戰士歸來》中文版 2022 年上市". 巴哈姆特電玩資訊站. Archived from the original on May 17, 2019. Retrieved May 17, 2019.
  29. ^ "Switch&PS4『ザ・ニンジャウォーリアーズ ワンスアゲイン』7月に発売決定!1994年のSFC版『ザ・ニンジャウォーリアーズ アゲイン』がベース". ファミ通.com (in Japanese). Archived from the original on April xx, 2019. Retrieved May 17, 2019.
  30. ^ "インディーゲームコーナーで見かけた日本の懐かしいゲームたちを一挙紹介!【TGS2018】". Game*Spark - 国内・海外ゲーム情報サイト (in Japanese). Archived from the original on May 3, 2019. Retrieved May iii, 2019.
  31. ^ "2019年発売のSwitch「ザ・ニンジャウォーリアーズ ワンスアゲイン」、 TGS 2018にてプレイブル出展決定! - アキバ総研". akiba-souken.com (in Japanese). Archived from the original on May iii, 2019. Retrieved May 3, 2019.
  32. ^ a b "アケアカNEOGEOの新作発表も! タイトーの名作サウンドで盛り上がったハムスターブース・ZUNTATAライブ【TGS2018】". ファミ通.com (in Japanese). Archived from the original on May 3, 2019. Retrieved May three, 2019.

External links [edit]

  • The Ninja Warriors at MobyGames
  • Official Remaster website (in Japanese)

ingramworance.blogspot.com

Source: https://en.wikipedia.org/wiki/The_Ninja_Warriors_(1994_video_game)

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